Takuto's blog

不定期にゆるく Character Animation と Computational Fabrication 関する有名な論文を紹介していきます.

【論文紹介】 Designing cable-driven actuation networks for kinematic chains and trees

Designing cable-driven actuation networks for kinematic chains and trees Vittorio Megaro, Espen Knoop, Andrew Spielberg, David I. W. Levin, Wojciech Matusik, Markus Gross, Bernhard Thomaszewski, and Moritz Bächer. 2017. Designing cable-dri…

【論文紹介】Computational design of wind-up toys

Computational design of wind-up toys Peng Song, Xiaofei Wang, Xiao Tang, Chi-Wing Fu, Hongfei Xu, Ligang Liu, and Niloy J. Mitra. 2017. Computational design of wind-up toys. ACM Trans. Graph. 36, 6, Article 238 (November 2017), 13 pages. D…

【論文紹介】Computational design of actuated deformable characters

Computational design of actuated deformable characters Mélina Skouras, Bernhard Thomaszewski, Stelian Coros, Bernd Bickel, and Markus Gross. 2013. Computational design of actuated deformable characters. ACM Trans. Graph. 32, 4, Article 82 …

【論文紹介】Computational design of linkage-based characters

Computational design of linkage-based characters Bernhard Thomaszewski, Stelian Coros, Damien Gauge, Vittorio Megaro, Eitan Grinspun, and Markus Gross. 2014. Computational design of linkage-based characters. ACM Trans. Graph. 33, 4, Articl…

【論文紹介】Skaterbots: optimization-based design and motion synthesis for robotic creatures with legs and wheels

Skaterbots: optimization-based design and motion synthesis for robotic creatures with legs and wheels Moritz Geilinger, Roi Poranne, Ruta Desai, Bernhard Thomaszewski, and Stelian Coros. 2018. Skaterbots: optimization-based design and moti…

【論文紹介】 Computational design of walking automata

Computational design of walking automata Gaurav Bharaj, Stelian Coros, Bernhard Thomaszewski, James Tompkin, Bernd Bickel, and Hanspeter Pfister. 2015. Computational design of walking automata. In Proceedings of the 14th ACM SIGGRAPH / Eur…

【論文紹介】 Interactive design of 3D-printable robotic creatures

Interactive design of 3D-printable robotic creatures Vittorio Megaro, Bernhard Thomaszewski, Maurizio Nitti, Otmar Hilliges, Markus Gross, and Stelian Coros. 2015. Interactive design of 3D-printable robotic creatures. ACM Trans. Graph. 34,…

【論文紹介】LinkEdit: interactive linkage editing using symbolic kinematics

LinkEdit: interactive linkage editing using symbolic kinematics Moritz Bächer, Stelian Coros, and Bernhard Thomaszewski. 2015. LinkEdit: interactive linkage editing using symbolic kinematics. ACM Trans. Graph. 34, 4, Article 99 (July 2015)…

【論文紹介】 Authoring motion cycles

Authoring motion cycles Loïc Ciccone, Martin Guay, Maurizio Nitti, and Robert W. Sumner. 2017. Authoring motion cycles. In Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA '17), Stephen N. Spencer (Ed.). …

【論文紹介】Functionality-aware retargeting of mechanisms to 3D shapes

Functionality-aware retargeting of mechanisms to 3D shapes Ran Zhang, Thomas Auzinger, Duygu Ceylan, Wilmot Li, and Bernd Bickel. 2017. Functionality-aware retargeting of mechanisms to 3D shapes. ACM Trans. Graph. 36, 4, Article 81 (July 2…

【論文紹介】 A computational design tool for compliant mechanisms

A computational design tool for compliant mechanisms Vittorio Megaro, Jonas Zehnder, Moritz Bächer, Stelian Coros, Markus Gross, and Bernhard Thomaszewski. 2017. A computational design tool for compliant mechanisms. ACM Trans. Graph. 36, 4…

【論文紹介】Computational design of mechanical characters

Computational design of mechanical characters Stelian Coros, Bernhard Thomaszewski, Gioacchino Noris, Shinjiro Sueda, Moira Forberg, Robert W. Sumner, Wojciech Matusik, and Bernd Bickel. 2013. Computational design of mechanical characters.…

【論文紹介】 Designing and fabricating mechanical automata from mocap sequences

Designing and fabricating mechanical automata from mocap sequences Duygu Ceylan, Wilmot Li, Niloy J. Mitra, Maneesh Agrawala, and Mark Pauly. 2013. Designing and fabricating mechanical automata from mocap sequences. ACM Trans. Graph. 32, 6…

【論文紹介】 Fabricating articulated characters from skinned meshes

Fabricating articulated characters from skinned meshes Moritz Bächer, Bernd Bickel, Doug L. James, and Hanspeter Pfister. 2012. Fabricating articulated characters from skinned meshes. ACM Trans. Graph. 31, 4, Article 47 (July 2012), 9 page…

【論文紹介】 Real-time motion retargeting to highly varied user-created morphologies

Real-time motion retargeting to highly varied user-created morphologies Chris Hecker, Bernd Raabe, Ryan W. Enslow, John DeWeese, Jordan Maynard, and Kees van Prooijen. 2008. Real-time motion retargeting to highly varied user-created morpho…

【論文紹介】Motion-guided mechanical toy modeling

Motion-guided mechanical toy modeling Lifeng Zhu, Weiwei Xu, John Snyder, Yang Liu, Guoping Wang, and Baining Guo. 2012. Motion-guided mechanical toy modeling. ACM Trans. Graph. 31, 6, Article 127 (November 2012), 10 pages. DOI: https://do…